Oleksandr Sitnikov
Independent Researcher · Kyiv, Ukraine
Exploring how AI reshapes industries — from labor markets to creative pipelines. I build prototypes, run experiments, and publish the results. Background in game production and data systems, now focused on applied AI research.
Live & Clickable
🇺🇦 AI Job Exposure Map — Ukraine Interactive treemap of 597 Ukrainian occupations scored for AI automation risk. Built from real vacancy data across three job platforms, with LLM-calibrated exposure scoring. 597 occupations · 211K vacancies · 3 data sources · Bilingual UA/EN
Live
📄 Antigravity RAG — Personal Knowledge Graph System Research paper on a production-grade RAG system for lifelong autobiographical memory. Hybrid retrieval (dense + BM25 + RRF), 7-intent semantic query router, belief-revision with truth maintenance, RAPTOR-style hierarchical summaries, graph-based associative recall via Personalized PageRank — all running CPU-only on a single VPS. 725K messages · Hybrid retrieval · Knowledge graph · Belief revision · CPU-only · Feb 2026
Paper
🎬 AI Video Reel — 2025 Recap A compilation of AI-generated video experiments from 2025. Exploring Sora, Veo, Runway, Kling, Luma, and other generative video tools — testing their limits for storytelling, game trailers, and creative production. YouTube · AI video generation · Multi-tool comparison · 2025
Video
📝 Why Traditional Game Design Workflows Are Failing From GDD hell to AI orchestration. A practical blueprint for AI-powered documentation in game production. 14 min read · Originally published on Medium
Article
🎨 VibeReskin AI-powered game asset reskinning tool. Upload a sprite sheet, describe a style — get production-ready reskins in minutes instead of weeks. AI image generation · Game dev pipeline · SaaS
Product
Research & Prototypes
🧠 Disco — Multi-Voice Cognitive Architecture 27 independent AI voices modeled after cognitive functions (inspired by Disco Elysium + Internal Family Systems). Each voice has its own personality, fatal flaw, and silence threshold. A Self-Synthesizer listens to the chorus and resolves conflicts without averaging. Includes a Thought Cabinet with belief lifecycle management. 27 voices · 3 hidden subsystems · Belief lifecycle · LLM orchestration
Research
📊 1.45M Message Cross-Platform Archive Built a unified search engine over 15 years of personal messages across Telegram, VK, Facebook, and Skype (1.45M total). FTS5-indexed SQLite with hybrid search, pattern discovery, and linguistic analysis across multiple languages. 1.45M messages · 5 platforms · 15 years · FTS5 search · Pattern discovery
Research
🚀 Echo of Silence — AI-Powered Roguelike Atmospheric sci-fi roguelike with a live AI companion (ADA) powered by LLM. Procedurally generated modular space station, fail-forward death mechanics, 5 narrative endings. ADA's personality shifts across cycles — from helpful to adversarial. Three.js · Qwen LLM · Procedural generation · 5 endings · ~$0.005/playthrough
Prototype
🤖 Marcus OS — Generative UI Dashboard Telegram Mini App where the interface itself is AI-generated. Content adapts to time of day, calendar, active projects, and system state. A living surface that rewrites itself 3x daily based on what matters right now. 11 widget types · Context-aware · 3 daily shifts · Telegram Mini App
Prototype
🗂️ 120+ Game Concepts (2013–2026) A living index of every game concept designed over 13 years — from paper GDDs to AI-native generation. Tracks the evolution from manual ideation (3–4 concepts/month) to AI-assisted workflows (100+ concepts/month). 120+ concepts · 13 years · Manual → AI evolution · 6 shipped titles
Archive
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